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FORCE AND MOTION COURSE MATRIX
SYNOPSIS
SCIENCE CONCEPTS
PROCESSES

5.
Acceleration (9 sessions)
Students learn to identify and measure changing velocity and calculate position and velocity from time and acceleration data. They experience constant velocity and acceleration with their own movement. They collect and analyze velocity and position data using mechanical and electronic Dotcars.
  • Acceleration is change of velocity (Δ ) per unit time, measured in units of change of position (ΔX) per unit of time per unit of time.
  • Objects rolling down slopes accelerate; acceleration is greater on steeper slopes.
  • The mass of a rolling car has little effect on its acceleration.
  • Use tools (mechanical and electronic Dotcars) to collect time and distance data and mathematics to organize and analyze the data.
  • Use equations to calculate acceleration, displacement, and velocity of rolling objects.
  • Identify and interpret graphs of
    accelerating motion and constant velocity.

6.
Force (7–8 sessions)

Students are introduced to forces and their relationship to motion. Students use pushers and spring scales to explore the idea that forces add; the sum is net force. Friction is introduced as a force opposing motion. Students explore friction with real-world and simulated force-bench activities..

NOTE: This is a recommended ending point for grade 6 students.

  • A force is a push or pull.
  • Net force is the sum of all the forces acting on a mass.
  • A net force applied to a mass produces acceleration.
  • Friction is a force that acts to resist movement.
  • Use tools (pushers, spring scales, and multimedia simulations) to apply force and investigate friction and motion.
  • Analyze illustrations of forces in motion.
  • Use multimedia simulations to investigate force and motion.
  • Describe change of motion as a result of net force.

7.
Gravity (7 sessions)
Students learn that gravity is a universal force pulling objects to Earth with predictable acceleration. They use spring scales to establish the relationship between force and mass. They explore real and hypothetical falling objects and replicate one of Galileo’s experiments.
  • Gravity is a force pulling masses toward each other; the strength of the force depends on the objects’ masses.
  • The force of gravity accelerates objects in free fall and objects rolling downhill.
  • The acceleration produced by the force of gravity is about 10 m/s2 toward Earth.
  • Determine the relationship between mass and the force of gravity, using spring scales.
  • Gather time and displacement data electronically to investigate the acceleration of gravity.
  • Explain gravity as a universal force.
  • Discuss Galileo’s discovery of acceleration due to gravity.

8.
Momentum (8 sessions)
Students learn to analyze collision interactions in terms of inertia, momentum, and impulse. Inertia is introduced in demonstrations, and students use the Dotcar to collect data for analysis. Understanding Car Crashes, a video, is viewed and discussed. The €nale is a version of the egg drop called Bean Brains, in which students apply their knowledge of momentum.
  • Inertia is the property of matter that tends to keep masses in uniform motion; it resists change of motion.
  • Inertia is proportional to mass; large masses have a lot of inertia.
  • Momentum is inertia in motion; it is the product of an object’s velocity and mass.
  • A net force applied to an object can change its momentum.
  • An impulse is a force applied for a period of time.
  • Conduct simple investigations to demonstrate inertia of both stationary and moving masses.
  • Use a force scale to determine the force needed to stop cars traveling at different speeds.
  • Use electronic Dotcar data to calculate velocity and momentum.
  • Explain how inertia and momentum affect passenger safety in car crashes.
  • Explain and apply the interplay of force and time (impulse) and momentum in crashes.

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